#include <video_logo.h>
#define write_dest_byte(val) {*dest++=val;}
#define BLACK   (0x01800180)	/* black pixel pattern   */
#define BLUE    (0x296E29F0)	/* blue pixel pattern    */
#define RED     (0x51F0515A)	/* red pixel pattern     */
#define MAGENTA (0x6ADE6ACA)	/* magenta pixel pattern */
#define GREEN   (0x91229136)	/* green pixel pattern   */
#define CYAN    (0xAA10AAA6)	/* cyan pixel pattern    */
#define YELLOW  (0xD292D210)	/* yellow pixel pattern  */
#define WHITE   (0xFE80FE80)	/* white pixel pattern   */

#define true	1
#define false	0

typedef struct {
	unsigned int sav;
	unsigned int eav;
} system_code_type;

const system_code_type system_code_map[] = {
	{ 0xFF000080, 0xFF00009D },
	{ 0xFF0000AB, 0xFF0000B6 },
	{ 0xFF0000C7, 0xFF0000DA },
	{ 0xFF0000EC, 0xFF0000F1 },
};
